Gaia-ECS v1.0.0
A simple and powerful entity component system
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gaia::ecs::detail::CommandBuffer< AccessContext, Optimize > Member List

This is the complete list of members for gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >, including all inherited members.

add()gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
add(Entity entity)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
add(Entity entity, Entity other)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
add(Entity entity, const Pair &pair)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
add(Entity entity, Entity object, T &&value)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
add(Entity entity, const Pair &pair, T &&value)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
add(Entity entity, T &&value)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
CommandBuffer(World &world)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inlineexplicit
CommandBuffer(CommandBuffer &&)=delete (defined in gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >
CommandBuffer(const CommandBuffer &)=delete (defined in gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >
commit()gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
copy(Entity entityFrom)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
del(Entity entity)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
del(Entity entity)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
del(Entity entity, Entity object)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
del(Entity entity, const Pair &pair)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
instantiate(Entity prefabEntity)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
instantiate(Entity prefabEntity, Entity parentInstance)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
instantiate_n(Entity prefabEntity, uint32_t count)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
instantiate_n(Entity prefabEntity, Entity parentInstance, uint32_t count)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
instantiate_n(Entity prefabEntity, uint32_t count, Func func)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
instantiate_n(Entity prefabEntity, Entity parentInstance, uint32_t count, Func func)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
operator=(CommandBuffer &&)=delete (defined in gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >
operator=(const CommandBuffer &)=delete (defined in gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >
set(Entity entity, T &&value)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
set(Entity entity, Entity object, T &&value)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
set(Entity entity, const Pair &pair, T &&value)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >inline
~CommandBuffer()=default (defined in gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >)gaia::ecs::detail::CommandBuffer< AccessContext, Optimize >