Gaia-ECS v0.9.3
A simple and powerful entity component system
Loading...
Searching...
No Matches
func.h
1#pragma once
2#include "gaia/config/config.h"
3
4#include <functional>
5#include <type_traits>
6
7namespace gaia {
8 namespace detail {
9 template <class T>
10 struct is_reference_wrapper: std::false_type {};
11 template <class U>
12 struct is_reference_wrapper<std::reference_wrapper<U>>: std::true_type {};
13
14 template <class C, class Pointed, class Object, class... Args>
15 constexpr decltype(auto) invoke_memptr(Pointed C::* member, Object&& object, Args&&... args) {
16 using object_t = std::decay_t<Object>;
17 constexpr bool is_member_function = std::is_function_v<Pointed>;
18 constexpr bool is_wrapped = is_reference_wrapper<object_t>::value;
19 constexpr bool is_derived_object = std::is_same_v<C, object_t> || std::is_base_of_v<C, object_t>;
20
21 if constexpr (is_member_function) {
22 if constexpr (is_derived_object)
23 return (GAIA_FWD(object).*member)(GAIA_FWD(args)...);
24 else if constexpr (is_wrapped)
25 return (object.get().*member)(GAIA_FWD(args)...);
26 else
27 return ((*GAIA_FWD(object)).*member)(GAIA_FWD(args)...);
28 } else {
29 static_assert(std::is_object_v<Pointed> && sizeof...(args) == 0);
30 if constexpr (is_derived_object)
31 return GAIA_FWD(object).*member;
32 else if constexpr (is_wrapped)
33 return object.get().*member;
34 else
35 return (*GAIA_FWD(object)).*member;
36 }
37 }
38 } // namespace detail
39
40 template <class F, class... Args>
41 constexpr decltype(auto) invoke(F&& f, Args&&... args) noexcept(std::is_nothrow_invocable_v<F, Args...>) {
42 if constexpr (std::is_member_pointer_v<std::decay_t<F>>)
43 return detail::invoke_memptr(f, GAIA_FWD(args)...);
44 else
45 return GAIA_FWD(f)(GAIA_FWD(args)...);
46 }
47} // namespace gaia
Checks if endianess was detected correctly at compile-time.
Definition bitset.h:9