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Gaia-ECS v1.0.0
A simple and powerful entity component system
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Context used by the erased system run callback. More...
#include <system_schedule_scratch.h>
Public Attributes | |
| World * | pWorld = nullptr |
| World that owns collected systems. | |
| cnt::darray< PendingSystemJob > * | pPending = nullptr |
| Pending scheduler jobs in the current phase/system-dependency batch. | |
| SystemScheduleItem | current {} |
| Current scheduling batch key. | |
| bool | hasCurrent = false |
| True once current has been initialized. | |
| bool | canScheduleSystems = false |
| True when the active scheduler can prepare dependency-ready jobs. | |
Context used by the erased system run callback.