Gaia-ECS v0.9.3
A simple and powerful entity component system
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gaia::ecs::detail::SystemScheduleEdge Struct Reference

Direct child-before-target scheduling edge between collected systems. More...

#include <world.h>

Public Attributes

uint32_t child = 0
 Item index that must run first.
 
uint32_t target = 0
 Item index that must run after child.
 
uint32_t next = UINT32_MAX
 Next edge index in the same child adjacency list.
 

Detailed Description

Direct child-before-target scheduling edge between collected systems.


The documentation for this struct was generated from the following file: