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using | SymbolLookupKey = core::StringLookupKey< 512 > |
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using | FuncCtor = void(void *, uint32_t) |
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using | FuncDtor = void(void *, uint32_t) |
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using | FuncFrom = void(void *, void *, uint32_t, uint32_t, uint32_t, uint32_t) |
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using | FuncCopy = void(void *, const void *, uint32_t, uint32_t, uint32_t, uint32_t) |
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using | FuncMove = void(void *, void *, uint32_t, uint32_t, uint32_t, uint32_t) |
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using | FuncSwap = void(void *, void *, uint32_t, uint32_t, uint32_t, uint32_t) |
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using | FuncCmp = bool(const void *, const void *) |
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using | FuncSave = void(ser::ISerializer *, const void *, uint32_t, uint32_t, uint32_t) |
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using | FuncLoad = void(ser::ISerializer *, void *, uint32_t, uint32_t, uint32_t) |
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using | FuncOnAdd = void(const World &world, const ComponentCacheItem &, Entity) |
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using | FuncOnDel = void(const World &world, const ComponentCacheItem &, Entity) |
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using | FuncOnSet = void(const World &world, const ComponentRecord &, Chunk &chunk) |
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| ComponentCacheItem (const ComponentCacheItem &)=delete |
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| ComponentCacheItem (ComponentCacheItem &&)=delete |
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ComponentCacheItem & | operator= (const ComponentCacheItem &)=delete |
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ComponentCacheItem & | operator= (ComponentCacheItem &&)=delete |
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void | ctor_move (void *pDst, void *pSrc, uint32_t idxDst, uint32_t idxSrc, uint32_t sizeDst, uint32_t sizeSrc) const |
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void | ctor_copy (void *pDst, const void *pSrc, uint32_t idxDst, uint32_t idxSrc, uint32_t sizeDst, uint32_t sizeSrc) const |
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void | dtor (void *pSrc) const |
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void | copy (void *pDst, const void *pSrc, uint32_t idxDst, uint32_t idxSrc, uint32_t sizeDst, uint32_t sizeSrc) const |
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void | move (void *pDst, void *pSrc, uint32_t idxDst, uint32_t idxSrc, uint32_t sizeDst, uint32_t sizeSrc) const |
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void | swap (void *pLeft, void *pRight, uint32_t idxLeft, uint32_t idxRight, uint32_t sizeDst, uint32_t sizeSrc) const |
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bool | cmp (const void *pLeft, const void *pRight) const |
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void | save (ser::ISerializer *pSerializer, const void *pSrc, uint32_t from, uint32_t to, uint32_t cap) const |
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void | load (ser::ISerializer *pSerializer, void *pDst, uint32_t from, uint32_t to, uint32_t cap) const |
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GAIA_NODISCARD uint32_t | calc_new_mem_offset (uint32_t addr, size_t cnt) const noexcept |
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Entity | entity |
| | Component entity.
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Component | comp |
| | Unique component identifier.
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ComponentLookupHash | hashLookup |
| | Complex hash used for look-ups.
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uint8_t | soaSizes [meta::StructToTupleMaxTypes] |
| | If component is SoA, this stores how many bytes each of the elements take.
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SymbolLookupKey | name |
| | Component name.
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FuncCtor * | func_ctor {} |
| | Function to call when the component needs to be constructed.
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FuncMove * | func_move_ctor {} |
| | Function to call when the component needs to be move constructed.
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FuncCopy * | func_copy_ctor {} |
| | Function to call when the component needs to be copy constructed.
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FuncDtor * | func_dtor {} |
| | Function to call when the component needs to be destroyed.
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FuncCopy * | func_copy {} |
| | Function to call when the component needs to be copied.
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FuncMove * | func_move {} |
| | Function to call when the component needs to be moved.
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FuncSwap * | func_swap {} |
| | Function to call when the component needs to swap.
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FuncCmp * | func_cmp {} |
| | Function to call when comparing two components of the same type for equality.
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FuncSave * | func_save {} |
| | Function to call when saving component to a buffer.
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FuncLoad * | func_load {} |
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