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uint32_t | idx |
| | Allocated items: Index in the list. Deleted items: Index of the next deleted item in the list.
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union { | |
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EntityData data | |
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uint32_t dataRaw | |
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| }; | | |
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uint16_t | row |
| | Row at which the entity is stored in the chunk.
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uint16_t | flags = 0 |
| | Flags.
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uint32_t | unused = 0 |
| | Currently unused area.
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Archetype * | pArchetype |
| | Archetype (stable address)
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Chunk * | pChunk |
| | Chunk the entity currently resides in (stable address)
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const Entity * | pEntity = nullptr |
| | Cached pointer to the entity's current slot inside the owning chunk.
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The documentation for this struct was generated from the following file: